May 19, 2015 Filed Under BISim News by Bohemia Interactive Simulations
BISim’s Lead Artist Tomas Velebny recently updated VBS3’s skid steer loader vehicle model, applying our new HD standards, physically based rendering and employing Substance Designer and Painter to bring the model to a new level of realism.
“The vehicle was first modeled as a high poly model with more than 5.5 million triangles, then a low poly version was created with 34,000 triangles,” Velebny explained. “PBR shader is wonderful because with metallic texture you can specify areas that look like chrome and areas that look like rubber, all using the same shader. It was very exciting to create this model and to be able to show the full power of VBS.”
According to BISim Director of Art Mark Lacey, these new tools and processes highlight the increased high detail VBS3 supports.
“The improvement in quality is particularly evident when you compare this new model with the previous model in VBS2,” Lacey said. “With these new tools and workflows, artists and content developers can create models that raise the level of immersion users experience.”
The new HD skid-steer will be coming soon to a future version of VBS3.
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VBS3 features an extensive content library with more than 9,000 characters, weapons, vehicle models, and other objects. Explore our content library here.
HD models, VBS3, skid steer, PBR rendering