Virtual Battlespace 3 (VBS3) is a flexible simulation training solution for scenario training, mission rehearsal and more. VBS3 expands on its predecessor VBS2 by improving the VBS open architecture, providing faster performance with our multicast system, and introducing a new, more modern-looking user interface. VBS3 was selected by the U.S. Army as its flagship product for its Games for Training program. VBS has become an industry standard in game-based military simulation.
What our Customers are saying
The Brazilian Army is expanding the use of simulation in military training.
The Armoured Vehicles Instruction Centre uses the VBS2 System in a tactical simulator with 36 machines to train up to an armoured company with artillery support and engineering. The intention is to expand the use for all the Instruction and Assessment Centres to train companies and each unit to have the means to train at the platoon level. With that, the system will be in use at over 40 sites.
French Air Forces
The French Air Force provides CAS training to personnel in French and German military branches.
For training Forward Air Controllers, Virtual Battlespace is really the best and easiest to use. The environment of the battlefield is critical for decisions about whether to engage or not. With VBS I can add anything I can dream about - UAVs, weather, civilians, artillery - with a couple of clicks.
Swedish Armed Forces
In 2013, the Swedish Armed Forces purchased an enterprise license for VBS.
VBS has proved very good at training low-level commanders, small-level units and also to visualize various combat and interaction situations. VBS is a very flexible simulator and every type of unit can create their own scenarios based on their training needs. VBS will be an increasingly important training tool in our toolbox.