From Space to Blades of Grass
VBS Blue IG provides high-fidelity and high-performance rendering from space down to blades of grass. It offers unlimited view distances with ground detail unmatched by any other simulation. VBS Blue IG provides a baseline global terrain that is procedurally enhanced from real-world data, offers users the option to blend procedural terrain with satellite imagery or high-resolution terrain, and even enables users to override the procedural terrain to use satellite imagery and other data directly.
No New Formats Needed
VBS Blue IG offers a modular architecture that separates a high-performance, whole-earth rendering engine from a global terrain database concept. Rather than introduce a new compiled terrain format, a plug-in architecture allows multiple industry standard formats to be passed to the renderer, allowing integrators to respond quickly and offer effective simulation solutions.
VR/AR Ready Out of the Box
VBS Blue IG supports Augmented Reality and Virtual Reality uses with greater than 90hz refresh rates. It is perfectly suited for commercial-off-the-shelf VR head-mounted displays like the Oculus Rift, HTC Vive and Open VR-supported devices for fast-motion flight simulation and motion platforms.
Use on Any Simulator
VBS Blue IG can be used across individual part-task trainers, VR/AR solutions and full-motion simulators with multiple synchronized displays. Using the Common Image Generator Interface (CIGI) standard, VBS Blue IG integrates with existing host software including VBS3. TerraTools from TerraSim, a BISim company, makes it easy to add new high-resolution terrain areas and custom data sets to VBS Blue IG.
Comprehensive, Cost-Effective and Customizable
VBS Blue IG offers comprehensive IG capability, sensor simulation, a vast model library and high-quality graphics offered at highly competitive pricing. A software development kit also is available for VBS Blue IG, enabling you to customize it for your training needs.